(POPUPDIALOGWAIT "See the box on the left of the screen? You're being asked to pay for X now." 2)
; "the box" is the Turn Status area, right? Should we be trying to educate users on the names or not? This may not be the place for it, but if we don't use the names no one else will. Do we care?
(POPUPDIALOGWAIT "You want X to be 2, so you're going to tap two more lands to pay for Blaze." 2)
(POPUPDIALOG "Tap the forest to make X = 1." 2)
(POINTTO1 "forest" "pinplay" 2)
(WAITFORCLICK "forest" "pinplay" 2)
(STEP1)
(POPUPDIALOG "Tap the plains to make X = 2." 2)
(POINTTO1 "plains" "pinplay" 1)
(WAITFORCLICK "plains" "pinplay" 1)
(STEP1)
(POPUPDIALOG "You're finished paying for X, so click @qOK.@q" 2)
(POINTTO1 "prompt" 2)
(WAITFORCLICK "ok" "prompt")
(STEP1)
; add targeting stuff here
(POINTTO "stack" "blaze" 1)
(POPUPDIALOGWAIT "Now Blaze goes on the stack targeting the Knight Errant. X is 2." 2)
(STEP1)
(POPUPDIALOGWAIT "Congratulations! You've destroyed the Knight." 2)
(POPUPDIALOGWAIT "This isn't the only way you can play a spell with {X} in its cost. Let's skip ahead again so you can play another X-spell." 2)
(SUPRESSSOUNDS)
; (SUPRESSUPDATES)
(STEP 11)
; (ENABLEUPDATES)
(ENABLESOUNDS)
(POPUPDIALOGWAIT "You're going to play Stream of Life to gain 4 life." "scripts/images/tut1_63a.tga" 2)
(POPUPDIALOGWAIT "Stream of Life costs {X}{G} to play. If you pay {G} and four mana of any kind, you'll gain 4 life." "scripts/images/tut1_64a.tga" 2)
(POPUPDIALOGWAIT "You're going to tap all your lands first this time and then play Stream of Life." 2)
(POPUPDIALOG "Tap five lands -- a forest and four other lands -- to pay for Stream of Life." 2)
(POINTTO1 "forest" "pinplay" 2)
(WAITFORCLICK "forest" "pinplay" 2)
(STEP1)
(POPUPDIALOG "Tap five lands -- a forest and four other lands -- to pay for Stream of Life." 2)
(POINTTO1 "mountain" "pinplay" 2)
(WAITFORCLICK "mountain" "pinplay" 2)
(STEP1)
(POPUPDIALOG "Tap five lands -- a forest and four other lands -- to pay for Stream of Life." 2)
(POINTTO1 "mountain" "pinplay" 1)
(WAITFORCLICK "mountain" "pinplay" 1)
(STEP1)
(POPUPDIALOG "Tap five lands -- a forest and four other lands -- to pay for Stream of Life." 2)
(POINTTO1 "forest" "pinplay" 1)
(WAITFORCLICK "forest" "pinplay" 1)
(STEP1)
(POPUPDIALOG "Tap five lands -- a forest and four other lands -- to pay for Stream of Life." 2)
(POINTTO1 "plains" "pinplay" 1)
(WAITFORCLICK "plains" "pinplay" 1)
(STEP1)
(POPUPDIALOG "Click the Stream of Life card in your hand to play it." 2)
(POINTTO1 "stream of life" "hand0" 1)
(WAITFORCLICK "stream of life" "hand0" 1)
(POPUPDIALOG "Now click on your avatar to target yourself." 2)
(POINTTO1 "plifetotal")
(WAITFORCLICK "plifetotal")
(STATUSMESSAGE)
(STEP1)
(POPUPDIALOGWAIT "The box on the left is asking you to pay for X again. Now what do you do? Your lands are already tapped." 2)
(POINTTO "pmana_r")
(POINTTO "pmana_w")
(POINTTO "pmana_g")
(POPUPDIALOGWAIT "When you tap a land, it makes mana. Mana is the magical energy you use to play spells. The mana you got when you tapped your lands went into your mana pool." 2)
(POINTTO "pmana_r")
(POINTTO "pmana_w")
(POINTTO "pmana_g")
(POPUPDIALOGWAIT "One {G} from a forest was used to pay the {G} in Stream of Life's cost. You've got one {W}, two {R} and one {G} left. You'll use that mana to pay for X." 2)
(POINTTO1 "pmana_w")
(POPUPDIALOG "Click the {W} in your mana pool to make X = 1." 2)
(WAITFORCLICK "pmana_w")
(STEP1)
(POINTTO1 "pmana_r")
(POPUPDIALOG "Click the {R} to make X = 2." 2)
(WAITFORCLICK "pmana_r")
(STEP1)
(POINTTO1 "pmana_r")
(POPUPDIALOG "Click the {R} to make X = 3." 2)
(WAITFORCLICK "pmana_r")
(STEP1)
(POINTTO1 "pmana_g")
(POPUPDIALOG "Click the {G} to make X = 4." 2)
(WAITFORCLICK "pmana_g")
(STATUSMESSAGE)
(STEP1)
(POPUPDIALOG "X is 4 now, so you're done. Click @qOK.@q" 2)
(POINTTO1 "prompt" 2)
(WAITFORCLICK "ok" "prompt")
(STEP1)
(POINTTO "stack" "stream of life" 1)
(POPUPDIALOGWAIT "Stream of Life goes on the stack with X = 4." 2)
(STEP1)
(POPUPDIALOGWAIT "Your life total goes from 20 to 24." 2)
(STEP1)
(POPUPDIALOGWAIT "Let's review the two ways you've learned to play spells with X in their costs." 1)
(POPUPDIALOGWAIT "When you played Blaze, you paid {R} first and clicked on the Blaze card. Then you tapped two lands to pay for X." "scripts/images/tut1_62a.tga" 1)
(POPUPDIALOGWAIT "When you played Stream of Life, you tapped all your lands first to add mana to your mana pool. Then you played Stream of Life. You paid for X by clicking on the mana in your pool." "scripts/images/tut1_64a.tga" 1)
(POPUPDIALOGEND "This is the end of this tutorial." 1)